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Target playstation 4 call of duty
Target playstation 4 call of duty




With extremely low rate of fire Weapons, they can be on a razor’s edge of balance wherein missing a single shot can turn an incredibly fast Time to Kill into one of the slowest in its class. We feel it kills about a bullet faster than we would like. We will be keeping a close eye on the Nail Gun (BOCW). The damage per magazine and rate of fire is still top tier so we expect the MG 82 to remain viable. Do not be deceived by the magnitude of these changes. These factors in combination created one of the most dominant weapons to land in Verdansk. However, it also retained many powerful LMG traits like damage profile, bullet velocity, and magazine size all while having negligible recoil. We had envisioned the MG 82 (BOCW) as a short to mid-range Light Machine Gun given its relatively fast handling, mobility, and rate of fire.

  • Vertical and Horizontal Recoil increased.
  • Extremities multiplier decreased from 1 to.
  • Upper Chest multiplier decreased from 1.1 to 1.
  • Headshot multiplier decreased from 1.3 to 1.2.
  • We will continue to target these Weapons as they arise to ensure that they strike a satisfactory balance between upside and downside. Even after these changes, we understand that there may still be incredibly effective and easy to control Weapons when enough Recoil Control is applied through attachments. When we make Weapons too effective and too easy to control, there is no journey of mastery and we can become disinterested with these Weapons much quicker - which we feel can be a disservice. Your proficiency with a Weapon should be a journey that is worked toward with an equivalent payoff. We want Weapons to reward you for learning their reload timings, recoil patterns, and bullets to kill. We felt with the magnitude by which recoil was being reduced, there was hardly any room left to master the control of these Weapons. However, we would like the effectiveness of a Weapon to grow with the wielder as they improve. We are satisfied with the overall direction of adding Recoil Control to BOCW Barrels.

    target playstation 4 call of duty

    Task Force / Spetsnaz RPK / CMV Mil-Spec (Assault Rifles, Light Machine Guns).Horizontal Recoil Control decreased from 7.5% to 5%.

    target playstation 4 call of duty

  • Vertical Recoil Control decreased from 7.5% to 5%.
  • Reinforced Heavy / Match Grade / VDV Reinforced (Assault Rifles, Light Machine Guns).
  • Horizontal Recoil Control decreased from 15% to 10%.
  • Takedown (Assault Rifles except AK-47 (BOCW) & XM4 (BOCW)).
  • Vertical Recoil Control decreased from 15% to 10%.
  • target playstation 4 call of duty

    Ranger (Assault Rifles except AK-47 (BOCW) & XM4 (BOCW)).






    Target playstation 4 call of duty